Erreur lors du chargement de la page.
Essayez de rafraîchir la page. Si cela ne marche pas, il y a peut-être un problème de réseau et vous pouvez utiliser notre page d'auto-test pour voir ce qui empêche le chargement de la page.
Apprenez-en plus sur les problèmes de réseau possibles ou contactez le support technique pour obtenir de l'aide.

Retro Gamer

No. 199
Magazine

Retro Gamer is the only magazine in the UK that’s fully dedicated to the halcyon days of classic gaming. If you’ve ever fondly blasted away at the Bydo Empire in R-Type, swung Bowser by the tail in Super Mario 64, or navigated all 20 levels of Matthew Smith’s Manic Miner, then this is the magazine for you. Created by a dedicated team of experts, Retro Gamer’s mission is to deliver constantly engaging and passionately written articles that cover a wide range of subjects. We offer our readership in-depth looks at classic games and franchises, behind-the-scenes glimpses of the software houses from yesteryear, and one-on-one exclusive interviews with industry veterans such as Archer Maclean and Hideo Kojima. Stylish, entertaining and beautifully presented, Retro Gamer is the ultimate guide to videogaming’s rich and diverse history.

THE RETROBATES • WHAT’S YOUR FAVOURITE MEMORY OF DOOM?

LOADING...

TRIPPING THE LIGHT FANTASTIC • Paul Docherty on his upcoming Jeff Minter documentary

THE VAULT • THE COOL RETRO STUFF THAT WE’VE HAD OUR EYE ON THIS MONTH

I wanted to make millions!

Who is Iain Lee?

Backlog blues

Who is Paul Rose?

An open book • David L Craddock shares his love of arcade conversions with us

THE LATEST NEWS FROM NOVEMBER 2002

NEWS NOVEMBER 2002

CHARTS

THIS MONTH IN…

Radar Rat Race • IT’S A RAT TRAP

DISSECTING DOOM • WHEN ID SOFTWARE RELEASED ITS SHAREWARE GAME DOOM IN 1993 NO ONE KNEW JUST HOW INFLUENTIAL IT WOULD BECOME JOIN US AS WE CELEBRATE ONE OF THE MOST IMPORTANT FIRST-PERSON SHOOTERS OF ALL TIME WITH CO-CREATOR JOHN ROMERO, DIRECTOR, TOM HALL AND THOSE THAT HAVE BEEN INFLUENCED BY IT

AFTER DOOM • SELECTED SEQUELS AND SPIN-OFFS THAT FOLLOWED IN DOOM’S WAKE

DESIGNER COMMENTARY • JOHN ROMERO LOOKS BACK AT HIS ICONIC FIRST STAGE

FANTASTIC BEASTS... • THE FOOTSOLDIERS OF HELL

... AND HOW TO FRAG THEM • THE DEMON-SLAYING TOOLS OF THE TRADE

THE BEST DOOM WADS • HUNGRY FOR MORE DOOM? DOWNLOAD THESE

MAESTRO OF MAYHEN • AUBREY HODGES ON CREATING DOOM’S SOUNDTRACK FOR CONSOLES

NOTABLE DOOM CLONES • GREAT ALTERNATIVES YOU NEED TO EXPERIENCE

THE TERMINOL OGY OF DOOM

WHAT... THAT RUNS DOOM? • SOME OF THE MOST BIZARRE AND IMPRESSIVE CONVERSIONS OF ID’S CLASSIC SHOOTER

Q&A THE KINSIE • THE OWNER OF IT RUNS DOOM (ITRUNSDOOM.TUMBLR.COM) TAKES US INTO THE WORLD OF DOOM PORTS

THE MAKING OF GAUNTLET The Deeper Dungeons • Dare you join Warrior, Valkyrie, Wizard and Elf in The Deeper Dungeons? That was the challenge issued by US Gold when it released a brand new set of levels for its hit Gauntlet conversion. But these were no ordinary dungeons…

CONVERSION CAPERS • WHICH VERSIONS ARE WORTH DELVING FOR?

PLAYERS WIN PRIZES • MORE GAMES TIED TO COMPETITIONS

PERIPHERAL VISION: NES MAX

THE MAKING OF AMSTRAD ACTION • IT WASN’T AN OFFICIAL PUBLICATION BUT FUTURE’S FIRST MAGAZINE BECAME A BESTSELLER, COVERING THE AMSTRAD CPC FOR TEN GLORIOUS YEARS AND STICKING WITH IT THROUGH THICK AND THIN

WHERE ARE THEY NOW

EMBARKING ON A CRAZY ADVENTURE • THE STORY BEHIND AMSTRAD ACTION’S REGULAR COLUMNISTS

ESSENTIAL ISSUES

AGE OF AMSTRAD ACTION

ACTION-PACKED COVERTAPES • THE MAGAZINE WAS KNOWN FOR ITS FREE GIFTS, TOO

Pit-Fighter • IT’S NO FINE WINE

THE MAKING OF GET DEXTER 2 !! • Although Get Dexter wowed gamers and topped the Amstrad charts, its sequel didn’t appear until two years later. Developer Rémi Herbulot explains how he pushed the system’s limits with his long-awaited follow-up

CONVERSION CAPERS • HOW THE DIFFERENT VERSIONS COMPARE

MASTERING GET DEXTER 2 • HOW TO TACKLE...

Formats

  • OverDrive Magazine

Langues

  • Anglais